/* @file socket.h @brief define function of socket API Original Author: WIZnet Inc. Modifications by: Philip Lindsay Modifications license: Copyright 2007-2008 // LGPL */ #ifndef _SOCKET_H_ #define _SOCKET_H_ #ifdef __cplusplus extern "C" { #endif extern uint8 socket(SOCKET s, uint8 protocol, uint16 port, uint8 flag); // Opens a socket(TCP or UDP or IP_RAW mode) extern void close(SOCKET s); // Close socket extern uint8 connect(SOCKET s, uint8 * addr, uint16 port); // Establish TCP connection (Active connection) extern void disconnect(SOCKET s); // disconnect the connection extern uint8 listen(SOCKET s); // Establish TCP connection (Passive connection) extern uint16 send(SOCKET s, const uint8 * buf, uint16 len); // Send data (TCP) extern uint16 recv(SOCKET s, uint8 * buf, uint16 len); // Receive data (TCP) extern uint16 sendto(SOCKET s, const uint8 * buf, uint16 len, uint8 * addr, uint16 port); // Send data (UDP/IP RAW) extern uint16 recvfrom(SOCKET s, uint8 * buf, uint16 len, uint8 * addr, uint16 *port); // Receive data (UDP/IP RAW) extern uint16 igmpsend(SOCKET s, const uint8 * buf, uint16 len); #ifdef __cplusplus } // extern "C" #endif #endif /* _SOCKET_H_ */