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/*jslint laxbreak:true */
/*jslint laxcomma:true */
/*jslint loopfunc:true */
/*jslint strict:true */
/*jslint browser:true */
/*jslint devel:true */
define([
"underscore"
, "jquery"
, "backbone"
, "modules/webaudio"
, "libs/mimes"
, "text!../../templates/player/layout.html"
, "text!../../templates/player/player-status.html"
]
, function (
_
, $
, Backbone
, WebAudio
, MIMES
, tmplPlayerLayout
, tmplPlayerStatus
) {
"use strict";
if (!_.isFunction(Array.prototype.shuffle)) {
Array.prototype.shuffle = function() {
var len = this.length
, i = len
;
if ( len === 0 ) {
return false;
}
while (i--) {
var p = parseInt(Math.random()*len, 10);
var t = this[i];
this[i] = this[p];
this[p] = t;
}
};
}
var
Player = Backbone.View.extend({
elViewport: null
, $elViewport: null
, $elVolumeInput: null
, playIndex: []
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, playCursor: -1
, webAudio: null
, _stateRandom: null
, _stateRepeat: null
, _statesRepeat: {
none: null
, one: false
, all: true
}
, _stateMute: null
, _stateVolume: null
, _stateAudio: null
, _state: null
, _states: {
stopped: 0
, loading: 1
, playing: 2
, paused: 3
}
, debouncers: {}
, events: {
//"click #add-friend": "showPrompt",
"click div:first-child > a.buttonPrev:not(.disabled)":
"__buttonPrevious"
, "click div:first-child > a.buttonNext:not(.disabled)":
"__buttonNext"
, "click div:first-child > a.buttonPlay:not(.disabled)":
"__buttonPlayPause"
// Volume Down
, "click div:first-child > .playerVolumeWrapper > a:first-child:not(.disabled)":
"__buttonVolumeDown"
// Volume Up
, "click div:first-child > .playerVolumeWrapper > a:last-child:not(.disabled)":
"__buttonVolumeUp"
// Volume click
, "click div:first-child > .playerVolumeWrapper > input:not(disabled)":
"__buttonVolumeClick"
// Seek input
, "click div:last-child > .playerProgressWrapper > progress":
"__buttonSeek"
}
, initialize: function (options) {
var that = this
;
_.bindAll(this
// Public
, "init"
, "setPlayIndex"
, "sortPlayIndex"
, "setRandomState"
, "setRepeatState"
, "playItem"
, "playAtIndex"
// Events
, "__buttonPlayPause"
, "__buttonNext"
, "__buttonPrevious"
, "__buttonVolumeUp"
, "__buttonVolumeDown"
, "__buttonVolumeClick"
, "__buttonSeek"
// Private
, "_waCreate"
, "_waBindEvents"
, "__waStateChanged"
, "__waEnded"
, "__waTimeUpdate"
, "_playerPlay"
, "_playerLoading"
, "_playNext"
, "_playPrevious"
, "_playerPause"
, "_playerUnpause"
, "_playerStop"
, "_playerStart"
, "_getVolume"
, "_setVolume"
, "_seek"
, "_playBtnSetState"
, "_disableControls"
, "_enableControls"
, "_getItemData"
, "_getItemMediaUrl"
, "_setViewport"
, "_progressSetLoadding"
, "_updateViewportProgress"
);
Player.__super__.initialize.apply(that);
that.$el.html(tmplPlayerLayout);
that.elViewport = document.createElement("div");
that.$elViewport = $(that.elViewport);
that._setViewport();
that.$elVolumeInput = that.$el.find(".playerVolumeWrapper > input");
that.$el.append(that.elViewport);
that._waCreate();
return that;
}
/**
* PUBLIC
**/
, init: function () {
var that = this
;
that._enableControls();
that.$elVolumeInput.val(that.webAudio.obj.volume);
}
, setPlayIndex: function (index, cursor) {
var that = this
;
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if (that.webAudio._state === that.webAudio._states.paused) {
that.webAudio._state = that.webAudio._states.stopped;
that._playerStop();
}
if (that.webAudio._state < that.webAudio._states.loading) {
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console.debug("Setting Play Index");
that._playIndex = index;
that._playCursor = cursor || 0;
if (that._stateRandom) {
that.setRandomState(that._stateRandom);
}
return that._playIndex;
} else {
return undefined;
}
}
, sortPlayIndex: function (index) {
var that = this
;
// TODO
}
, setRandomState: function (random) {
var that = this
;
if (random === true) {
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//var previousItem = that._playIndex[that._playCursor];
that._playIndexOrdered = _.clone(that._playIndex);
that._playIndex.shuffle();
// TODO: Set cursor back to the item that was playing
12 years ago
//if (that._playCursor !== -1 && that.webAudio._state >= that.webAudio._states.loading) {
// var newCursor =
//}
that._playCursor = -1;
} else {
12 years ago
that._playIndex = _.clone(that._playIndexOrdered);
delete that._playIndexOrdered;
}
return that._stateRandom = random;
}
, setRepeatState: function (repeat) {
var that = this
;
return that._stateRepeat = repeat;
}
, playItem: function (item) {
var that = this
;
return that._playerPlay(item);
}
, playAtIndex: function (index) {
var that = this
;
that._playCursor = index;
that.playItem(that._playIndex[that._playCursor]);
}
/**
* EVENTS
**/
, __buttonPlayPause: function (event) {
var that = this
, $target = $(event.target)
;
switch (that.webAudio._state) {
case that.webAudio._states.stopped:
that._playNext();
break;
case that.webAudio._states.playing:
that._playerPause();
break;
case that.webAudio._states.paused:
that._playerUnpause();
break;
default:
break;
}
}
, __buttonNext: function (event) {
var that = this
;
that._playNext();
}
, __buttonPrevious: function (event) {
var that = this
;
that._playPrevious();
}
, __buttonVolumeUp: function (event) {
var that = this
, volume = that._getVolume()
;
if (volume < 1) {
if ((volume+0.1) > 1) {
volume = 1;
} else {
volume+= 0.1;
}
}
that._setVolume(volume);
}
, __buttonVolumeDown: function (event) {
var that = this
, volume = that._getVolume()
;
if (volume > 0) {
if ((volume-0.1) < 0) {
volume = 0;
} else{
volume-= 0.1;
}
}
that._setVolume(volume);
}
, __buttonVolumeClick: function (event) {
var that = this
, clientX = event.clientX
, left = event.target.offsetLeft
, clickoffset = clientX - left
, fraction = clickoffset/event.target.offsetWidth
;
that._setVolume(fraction);
}
, __buttonSeek: function (event) {
var that = this
;
if (_.isUndefined(that.debouncers["__buttonSeek"])) {
var clientX = event.clientX
, left = event.target.offsetLeft
, clickoffset = clientX - left
, percent = clickoffset/event.target.offsetWidth
, seekTime = percent * that.webAudio.obj.duration
;
that._seek(seekTime);
that.debouncers["__buttonSeek"] = setTimeout(function __fnPlayerViewButtonSeekDebounce () {
clearTimeout(that.debouncers["__buttonSeek"]);
delete that.debouncers["__buttonSeek"];
}, 800);
}
}
/**
* PRIVATE
**/
// Audio Player
, _waCreate: function () {
var that = this
;
that.webAudio = new WebAudio();
that._waBindEvents();
return that.webAudio;
}
, _waBindEvents: function () {
var that = this
;
that.webAudio.on("state", function __fnPlayerEventWebAudioState (state) {
that.__waStateChanged.apply(that, arguments);
});
that.webAudio.on("ended", function __fnPlayerEventWebAudioState (state) {
that.__waEnded.apply(that, arguments);
});
that.webAudio.on("timeupdate", function __fnPlayerEventWebAudioState () {
that.__waTimeUpdate.apply(that, arguments);
});
}
, __waStateChanged: function (state) {
var that = this
;
that._playBtnSetState(state);
switch (state) {
case that.webAudio._states.stopped:
console.debug("Player State Stopped");
//that._setViewport();
that._enableControls();
break;
case that.webAudio._states.error:
console.debug("Player State error");
that._disableControls();
break;
case that.webAudio._states.loading:
console.debug("Player State loading");
that._progressSetLoadding();
that._disableControls();
break;
case that.webAudio._states.playing:
console.debug("Player State playing");
that._enableControls();
break;
case that.webAudio._states.paused:
console.debug("Player State paused");
that._enableControls();
break;
}
}
, __waEnded: function () {
var that = this
;
that._playNext();
}
, __waTimeUpdate: function (event) {
var that = this
;
that._updateViewportProgress(event.target.currentTime, event.target.duration);
}
// Player Controls
, _playerPlay: function (item) {
var that = this
;
that.webAudio.loadMedia(that._getItemMediaUrl(item), MIMES.get(item.type), function __fnPlayerViewCbLoaded () {
that._setViewport(item);
});
}
, _playerLoading: function () {
var that = this
;
}
, _playNext: function () {
var that = this
;
switch (that._stateRepeat) {
case that._statesRepeat.all:
case that._statesRepeat.none:
if (that._stateRepeat === that._statesRepeat.all
&& that._playIndex.length === (that._playCursor + 1)) {
that._playCursor = -1;
}
if (that._playIndex.length > (that._playCursor + 1)) {
that._playerPlay(that._playIndex[++that._playCursor]);
} else {
that._playerStop();
}
break;
case that._statesRepeat.one:
that._playerPlay(that._playIndex[that._playCursor]);
break;
}
}
, _playPrevious: function () {
var that = this
;
switch (that._stateRepeat) {
case that._statesRepeat.all:
case that._statesRepeat.none:
if (that._stateRepeat === that._statesRepeat.all
&& that._playCursor === 0) {
that._playCursor = that._playIndex.length;
}
if (that._playCursor > 0) {
that._playerPlay(that._playIndex[--that._playCursor]);
} else {
that._playerStop();
}
break;
case that._statesRepeat.one:
that._playerPlay(that._playIndex[that._playCursor]);
break;
}
}
, _playerPause: function () {
var that = this
;
that.webAudio.obj.pause();
}
, _playerUnpause: function () {
var that = this
;
that.webAudio.obj.play();
}
, _playerStop: function () {
var that = this
;
that.webAudio.obj.pause();
that.webAudio.obj.src = "";
that.webAudio.obj.innetHTML = "";
12 years ago
that._playCursor = -1;
that._setViewport();
}
, _playerStart: function () {
var that = this
;
}
, _getVolume: function () {
var that = this
;
return that.webAudio.obj.volume;
}
, _setVolume: function (volume) {
var that = this
;
that.$elVolumeInput.val(volume);
return that.webAudio.obj.volume = volume;
}
, _seek: function (seek) {
var that = this
;
if (that.webAudio._state === that.webAudio._states.playing) {
console.debug("Seeking player to " + seek);
that.webAudio.obj.currentTime = seek;
}
}
// Viewport methods
, _playBtnSetState: function (state) {
var that = this
, $btn = that.$el.find("a.buttonPlay");
$btn.removeClass("paused");
$btn.removeClass("playing");
$btn.removeClass("stopped");
switch (state) {
case that.webAudio._states.stopped:
case that.webAudio._states.paused:
$btn.addClass("paused");
break;
case that.webAudio._states.loading:
case that.webAudio._states.ready:
case that.webAudio._states.playing:
$btn.addClass("playing");
break;
case -1:
$btn.addClass("stopped");
break;
}
}
, _disableControls: function () {
var that = this
;
that.$el.find(".enabled").addClass("disabled");
that.$el.find(".enabled").removeClass("enabled");
that.$el.find("[enabled]").attr("disabled", true);
that.$el.find("[enabled]").removeAttr("enabled");
//that.$el.find("progress").attr("disabled", true);
}
, _enableControls: function () {
var that = this
;
that.$el.find(".disabled").addClass("enabled");
that.$el.find(".disabled").removeClass("disabled");
that.$el.find("[disabled]").attr("enabled", true);
that.$el.find("[disabled]").removeAttr("disabled");
//that.$el.find("progress").removeAttr("disabled");
}
/*, _getItemData: function (item) {
var that = this
;
console.log(that.options.servers.get(item.hostname).client.collections);
return that.options.servers.get(item.hostname).client.collections.databases[item.id].get("dmap_listing").get(item.dbId);
}
*/
, _getItemMediaUrl: function (item) {
var that = this
;
return that.options.servers.get(item.hostname).client.urlMedia(item.id, item.type, item.dbId);
}
, _setViewport: function (item) {
var that = this
;
item = item || {};
that.$elViewport.html(_.template(tmplPlayerStatus)(item));
}
, _progressSetLoadding: function () {
var that = this
, $progress = that.$el.find(".playerProgressWrapper > progress")
;
$progress.removeAttr("value");
$progress.attr("disabled", true);
}
, _updateViewportProgress: function (progress, time) {
var that = this
;
progress = progress || 0;
time = time || 1;
if (that.$el.find("> .playerProgressWrapper")) {
var left = (time - progress)
, frac = progress / time
, precent = frac * 100
, elapsed = Math.floor(progress / 60).toFixed().pad(2, "0") + ":" + (progress % 60).toFixed().pad(2, "0")
, remain = "-" + Math.floor(left / 60).toFixed().pad(2, "0") + ":" + (left % 60).toFixed().pad(2, "0")
, $progress = that.$el.find(".playerProgressWrapper > progress")
;
that.$el.find(".playerProgressWrapper > span:first-child").text(elapsed);
that.$el.find(".playerProgressWrapper > span:last-child").text(remain);
$progress.removeAttr("disabled");
$progress.val(frac);
}
}
});
return Player;
});