/*jslint laxbreak:true */ /*jslint laxcomma:true */ /*jslint loopfunc:true */ /*jslint strict:true */ /*jslint browser:true */ /*jslint devel:true */ define([ "underscore" , "jquery" , "backbone" , "text!../../templates/player/layout.html" , "text!../../templates/player/player-status.html" ] , function ( _ , $ , Backbone , tmplPlayerLayout , tmplPlayerStatus ) { "use strict"; var Player = Backbone.View.extend({ elViewport: null , $elViewport: null , playIndex: [] , playCursor: 0 , webAudio: null , _stateRandom: null , _stateRepeat: null , _stateMute: null , _stateVolume: null , _stateAudio: null , initialize: function (options) { var that = this ; _.bindAll(this , "setPlayIndex" , "setRandomState" , "setRepeatState" , "__buttonPlayPause" , "__buttonNext" , "__buttonPrevious" , "__buttonVolumeUp" , "__buttonVolumeDown" , "__buttonVolumeClick" , "_createWebAudio" , "__waStateChanged" , "_playerEnded" , "_playerLoading" , "_playNext" , "_playPrevious" , "_playerPause" , "_playerStop" , "_playerStart" , "_setVolume" , "_setViewport" , "_updateViewportProgress" ); Player.__super__.initialize.apply(that); that.$el.html(tmplPlayerLayout); that.elViewport = document.createElement("div"); that.$elViewport = $(that.elViewport); that.$elViewport.html(_.template(tmplPlayerStatus)({})); that.$el.append(that.elViewport); return that; } , setPlayIndex: function (index) { var that = this ; } , setRandomState: function (random) { var that = this ; } , setRepeatState: function (random) { var that = this ; } , __buttonPlayPause: function (event) { var that = this ; } , __buttonNext: function (event) { var that = this ; } , __buttonPrevious: function (event) { var that = this ; } , __buttonVolumeUp: function (event) { var that = this ; } , __buttonVolumeDown: function (event) { var that = this ; } , __buttonVolumeClick: function (event) { var that = this ; } , _createWebAudio: function () { var that = this ; } , __waStateChanged: function () { var that = this ; } , _playerEnded: function () { var that = this ; } , _playerLoading: function () { var that = this ; } , _playNext: function () { var that = this ; } , _playPrevious: function () { var that = this ; } , _playerPause: function () { var that = this ; } , _playerStop: function () { var that = this ; } , _playerStart: function () { var that = this ; } , _setVolume: function (volume) { var that = this ; } , _setViewport: function (item) { var that = this ; } , _updateViewportProgress: function (progress, time) { var that = this ; } }); return Player; });