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199 lines
5.8 KiB
199 lines
5.8 KiB
8 years ago
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package gdk
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// #cgo pkg-config: gdk-3.0
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// #include <gdk/gdk.h>
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// #include "gdk.go.h"
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import "C"
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import (
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"runtime"
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"unsafe"
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"github.com/gotk3/gotk3/glib"
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)
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/*
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* GdkScreen
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*/
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// Screen is a representation of GDK's GdkScreen.
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type Screen struct {
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*glib.Object
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}
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// native returns a pointer to the underlying GdkScreen.
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func (v *Screen) native() *C.GdkScreen {
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if v == nil || v.GObject == nil {
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return nil
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}
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p := unsafe.Pointer(v.GObject)
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return C.toGdkScreen(p)
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}
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// Native returns a pointer to the underlying GdkScreen.
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func (v *Screen) Native() uintptr {
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return uintptr(unsafe.Pointer(v.native()))
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}
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func marshalScreen(p uintptr) (interface{}, error) {
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c := C.g_value_get_object((*C.GValue)(unsafe.Pointer(p)))
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obj := &glib.Object{glib.ToGObject(unsafe.Pointer(c))}
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return &Screen{obj}, nil
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}
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func toScreen(s *C.GdkScreen) (*Screen, error) {
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if s == nil {
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return nil, nilPtrErr
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}
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obj := &glib.Object{glib.ToGObject(unsafe.Pointer(s))}
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return &Screen{obj}, nil
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}
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// GetRGBAVisual is a wrapper around gdk_screen_get_rgba_visual().
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func (v *Screen) GetRGBAVisual() (*Visual, error) {
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c := C.gdk_screen_get_rgba_visual(v.native())
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if c == nil {
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return nil, nilPtrErr
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}
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obj := &glib.Object{glib.ToGObject(unsafe.Pointer(c))}
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visual := &Visual{obj}
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obj.Ref()
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runtime.SetFinalizer(obj, (*glib.Object).Unref)
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return visual, nil
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}
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// GetSystemVisual is a wrapper around gdk_screen_get_system_visual().
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func (v *Screen) GetSystemVisual() (*Visual, error) {
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c := C.gdk_screen_get_system_visual(v.native())
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if c == nil {
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return nil, nilPtrErr
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}
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obj := &glib.Object{glib.ToGObject(unsafe.Pointer(c))}
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visual := &Visual{obj}
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obj.Ref()
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runtime.SetFinalizer(obj, (*glib.Object).Unref)
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return visual, nil
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}
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// GetWidth is a wrapper around gdk_screen_get_width().
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func (v *Screen) GetWidth() int {
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c := C.gdk_screen_get_width(v.native())
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return int(c)
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}
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// GetHeight is a wrapper around gdk_screen_get_height().
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func (v *Screen) GetHeight() int {
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c := C.gdk_screen_get_height(v.native())
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return int(c)
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}
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// ScreenGetDefault is a wrapper aroud gdk_screen_get_default().
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func ScreenGetDefault() (*Screen, error) {
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return toScreen(C.gdk_screen_get_default())
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}
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// IsComposited is a wrapper around gdk_screen_is_composited().
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func (v *Screen) IsComposited() bool {
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return gobool(C.gdk_screen_is_composited(v.native()))
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}
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// GetRootWindow is a wrapper around gdk_screen_get_root_window().
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func (v *Screen) GetRootWindow() (*Window, error) {
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return toWindow(C.gdk_screen_get_root_window(v.native()))
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}
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// GetDisplay is a wrapper around gdk_screen_get_display().
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func (v *Screen) GetDisplay() (*Display, error) {
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return toDisplay(C.gdk_screen_get_display(v.native()))
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}
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// GetNumber is a wrapper around gdk_screen_get_number().
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func (v *Screen) GetNumber() int {
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return int(C.gdk_screen_get_number(v.native()))
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}
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// GetWidthMM is a wrapper around gdk_screen_get_width_mm().
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func (v *Screen) GetWidthMM() int {
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return int(C.gdk_screen_get_width_mm(v.native()))
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}
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// GetHeightMM is a wrapper around gdk_screen_get_height_mm().
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func (v *Screen) GetHeightMM() int {
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return int(C.gdk_screen_get_height_mm(v.native()))
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}
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func toString(c *C.gchar) (string, error) {
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if c == nil {
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return "", nilPtrErr
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}
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return C.GoString((*C.char)(c)), nil
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}
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// MakeDisplayName is a wrapper around gdk_screen_make_display_name().
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func (v *Screen) MakeDisplayName() (string, error) {
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return toString(C.gdk_screen_make_display_name(v.native()))
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}
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// GetNMonitors is a wrapper around gdk_screen_get_n_monitors().
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func (v *Screen) GetNMonitors() int {
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return int(C.gdk_screen_get_n_monitors(v.native()))
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}
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// GetPrimaryMonitor is a wrapper around gdk_screen_get_primary_monitor().
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func (v *Screen) GetPrimaryMonitor() int {
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return int(C.gdk_screen_get_primary_monitor(v.native()))
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}
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// GetMonitorAtPoint is a wrapper around gdk_screen_get_monitor_at_point().
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func (v *Screen) GetMonitorAtPoint(x, y int) int {
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return int(C.gdk_screen_get_monitor_at_point(v.native(), C.gint(x), C.gint(y)))
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}
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// GetMonitorAtWindow is a wrapper around gdk_screen_get_monitor_at_window().
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func (v *Screen) GetMonitorAtWindow(w *Window) int {
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return int(C.gdk_screen_get_monitor_at_window(v.native(), w.native()))
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}
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// GetMonitorHeightMM is a wrapper around gdk_screen_get_monitor_height_mm().
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func (v *Screen) GetMonitorHeightMM(m int) int {
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return int(C.gdk_screen_get_monitor_height_mm(v.native(), C.gint(m)))
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}
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// GetMonitorWidthMM is a wrapper around gdk_screen_get_monitor_width_mm().
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func (v *Screen) GetMonitorWidthMM(m int) int {
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return int(C.gdk_screen_get_monitor_width_mm(v.native(), C.gint(m)))
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}
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// GetMonitorPlugName is a wrapper around gdk_screen_get_monitor_plug_name().
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func (v *Screen) GetMonitorPlugName(m int) (string, error) {
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return toString(C.gdk_screen_get_monitor_plug_name(v.native(), C.gint(m)))
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}
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// GetMonitorScaleFactor is a wrapper around gdk_screen_get_monitor_scale_factor().
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func (v *Screen) GetMonitorScaleFactor(m int) int {
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return int(C.gdk_screen_get_monitor_scale_factor(v.native(), C.gint(m)))
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}
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// GetResolution is a wrapper around gdk_screen_get_resolution().
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func (v *Screen) GetResolution() float64 {
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return float64(C.gdk_screen_get_resolution(v.native()))
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}
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// SetResolution is a wrapper around gdk_screen_set_resolution().
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func (v *Screen) SetResolution(r float64) {
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C.gdk_screen_set_resolution(v.native(), C.gdouble(r))
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}
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// GetActiveWindow is a wrapper around gdk_screen_get_active_window().
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func (v *Screen) GetActiveWindow() (*Window, error) {
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return toWindow(C.gdk_screen_get_active_window(v.native()))
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}
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// void gdk_screen_set_font_options ()
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// gboolean gdk_screen_get_setting ()
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// const cairo_font_options_t * gdk_screen_get_font_options ()
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// GList * gdk_screen_get_window_stack ()
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// GList * gdk_screen_list_visuals ()
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// GList * gdk_screen_get_toplevel_windows ()
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// void gdk_screen_get_monitor_geometry ()
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// void gdk_screen_get_monitor_workarea ()
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