package glib // #cgo pkg-config: glib-2.0 gobject-2.0 // #include // #include // #include // #include "glib.go.h" import "C" import "unsafe" type BindingFlags int const ( BINDING_DEFAULT BindingFlags = C.G_BINDING_DEFAULT BINDING_BIDIRECTIONAL BindingFlags = C.G_BINDING_BIDIRECTIONAL BINDING_SYNC_CREATE = C.G_BINDING_SYNC_CREATE BINDING_INVERT_BOOLEAN = C.G_BINDING_INVERT_BOOLEAN ) type Binding struct { *Object } func (v *Binding) native() *C.GBinding { if v == nil || v.GObject == nil { return nil } return C.toGBinding(unsafe.Pointer(v.GObject)) } func marshalBinding(p uintptr) (interface{}, error) { c := C.g_value_get_object((*C.GValue)(unsafe.Pointer(p))) return &Binding{wrapObject(unsafe.Pointer(c))}, nil } // Creates a binding between source property on source and target property on // target . Whenever the source property is changed the target_property is // updated using the same value. func BindProperty(source *Object, sourceProperty string, target *Object, targetProperty string, flags BindingFlags) *Binding { srcStr := (*C.gchar)(C.CString(sourceProperty)) defer C.free(unsafe.Pointer(srcStr)) tgtStr := (*C.gchar)(C.CString(targetProperty)) defer C.free(unsafe.Pointer(tgtStr)) obj := C.g_object_bind_property( C.gpointer(source.GObject), srcStr, C.gpointer(target.GObject), tgtStr, C.GBindingFlags(flags), ) if obj == nil { return nil } return &Binding{wrapObject(unsafe.Pointer(obj))} } // Explicitly releases the binding between the source and the target property // expressed by Binding func (v *Binding) Unbind() { C.g_binding_unbind(v.native()) } // Retrieves the GObject instance used as the source of the binding func (v *Binding) GetSource() *Object { obj := C.g_binding_get_source(v.native()) if obj == nil { return nil } return wrapObject(unsafe.Pointer(obj)) } // Retrieves the name of the property of “source” used as the source of // the binding. func (v *Binding) GetSourceProperty() string { s := C.g_binding_get_source_property(v.native()) return C.GoString((*C.char)(s)) } // Retrieves the GObject instance used as the target of the binding. func (v *Binding) GetTarget() *Object { obj := C.g_binding_get_target(v.native()) if obj == nil { return nil } return wrapObject(unsafe.Pointer(obj)) } // Retrieves the name of the property of “target” used as the target of // the binding. func (v *Binding) GetTargetProperty() string { s := C.g_binding_get_target_property(v.native()) return C.GoString((*C.char)(s)) } // Retrieves the flags passed when constructing the GBinding. func (v *Binding) GetFlags() BindingFlags { flags := C.g_binding_get_flags(v.native()) return BindingFlags(flags) }