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fw-daemon/vendor/github.com/op/go-logging/log_nix.go

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1.9 KiB

// +build !windows
// Copyright 2013, Örjan Persson. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package logging
import (
"bytes"
"fmt"
"io"
"log"
)
type color int
const (
colorBlack = iota + 30
colorRed
colorGreen
colorYellow
colorBlue
colorMagenta
colorCyan
colorWhite
)
var (
colors = []string{
CRITICAL: colorSeq(colorMagenta),
ERROR: colorSeq(colorRed),
WARNING: colorSeq(colorYellow),
NOTICE: colorSeq(colorGreen),
DEBUG: colorSeq(colorCyan),
}
boldcolors = []string{
CRITICAL: colorSeqBold(colorMagenta),
ERROR: colorSeqBold(colorRed),
WARNING: colorSeqBold(colorYellow),
NOTICE: colorSeqBold(colorGreen),
DEBUG: colorSeqBold(colorCyan),
}
)
// LogBackend utilizes the standard log module.
type LogBackend struct {
Logger *log.Logger
Color bool
}
// NewLogBackend creates a new LogBackend.
func NewLogBackend(out io.Writer, prefix string, flag int) *LogBackend {
return &LogBackend{Logger: log.New(out, prefix, flag)}
}
// Log implements the Backend interface.
func (b *LogBackend) Log(level Level, calldepth int, rec *Record) error {
if b.Color {
buf := &bytes.Buffer{}
buf.Write([]byte(colors[level]))
buf.Write([]byte(rec.Formatted(calldepth + 1)))
buf.Write([]byte("\033[0m"))
// For some reason, the Go logger arbitrarily decided "2" was the correct
// call depth...
return b.Logger.Output(calldepth+2, buf.String())
}
return b.Logger.Output(calldepth+2, rec.Formatted(calldepth+1))
}
func colorSeq(color color) string {
return fmt.Sprintf("\033[%dm", int(color))
}
func colorSeqBold(color color) string {
return fmt.Sprintf("\033[%d;1m", int(color))
}
func doFmtVerbLevelColor(layout string, level Level, output io.Writer) {
if layout == "bold" {
output.Write([]byte(boldcolors[level]))
} else if layout == "reset" {
output.Write([]byte("\033[0m"))
} else {
output.Write([]byte(colors[level]))
}
}