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fw-daemon/vendor/github.com/google/gopacket/layers/udp.go

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// Copyright 2012 Google, Inc. All rights reserved.
// Copyright 2009-2011 Andreas Krennmair. All rights reserved.
//
// Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file in the root of the source
// tree.
package layers
import (
"encoding/binary"
"fmt"
"github.com/google/gopacket"
)
// UDP is the layer for UDP headers.
type UDP struct {
BaseLayer
SrcPort, DstPort UDPPort
Length uint16
Checksum uint16
sPort, dPort []byte
tcpipchecksum
}
// LayerType returns gopacket.LayerTypeUDP
func (u *UDP) LayerType() gopacket.LayerType { return LayerTypeUDP }
func (udp *UDP) DecodeFromBytes(data []byte, df gopacket.DecodeFeedback) error {
udp.SrcPort = UDPPort(binary.BigEndian.Uint16(data[0:2]))
udp.sPort = data[0:2]
udp.DstPort = UDPPort(binary.BigEndian.Uint16(data[2:4]))
udp.dPort = data[2:4]
udp.Length = binary.BigEndian.Uint16(data[4:6])
udp.Checksum = binary.BigEndian.Uint16(data[6:8])
udp.BaseLayer = BaseLayer{Contents: data[:8]}
switch {
case udp.Length >= 8:
hlen := int(udp.Length)
if hlen > len(data) {
df.SetTruncated()
hlen = len(data)
}
udp.Payload = data[8:hlen]
case udp.Length == 0: // Jumbogram, use entire rest of data
udp.Payload = data[8:]
default:
return fmt.Errorf("UDP packet too small: %d bytes", udp.Length)
}
return nil
}
// SerializeTo writes the serialized form of this layer into the
// SerializationBuffer, implementing gopacket.SerializableLayer.
// See the docs for gopacket.SerializableLayer for more info.
func (u *UDP) SerializeTo(b gopacket.SerializeBuffer, opts gopacket.SerializeOptions) error {
var jumbo bool
payload := b.Bytes()
if _, ok := u.pseudoheader.(*IPv6); ok {
if len(payload)+8 > 65535 {
jumbo = true
}
}
bytes, err := b.PrependBytes(8)
if err != nil {
return err
}
binary.BigEndian.PutUint16(bytes, uint16(u.SrcPort))
binary.BigEndian.PutUint16(bytes[2:], uint16(u.DstPort))
if opts.FixLengths {
if jumbo {
u.Length = 0
} else {
u.Length = uint16(len(payload)) + 8
}
}
binary.BigEndian.PutUint16(bytes[4:], u.Length)
if opts.ComputeChecksums {
// zero out checksum bytes
bytes[6] = 0
bytes[7] = 0
csum, err := u.computeChecksum(b.Bytes(), IPProtocolUDP)
if err != nil {
return err
}
u.Checksum = csum
}
binary.BigEndian.PutUint16(bytes[6:], u.Checksum)
return nil
}
func (u *UDP) CanDecode() gopacket.LayerClass {
return LayerTypeUDP
}
// NextLayerType use the destination port to select the
// right next decoder. It tries first to decode via the
// destination port, then the source port.
func (u *UDP) NextLayerType() gopacket.LayerType {
if lt := u.DstPort.LayerType(); lt != gopacket.LayerTypePayload {
return lt
}
return u.SrcPort.LayerType()
}
func decodeUDP(data []byte, p gopacket.PacketBuilder) error {
udp := &UDP{}
err := udp.DecodeFromBytes(data, p)
p.AddLayer(udp)
p.SetTransportLayer(udp)
if err != nil {
return err
}
return p.NextDecoder(udp.NextLayerType())
}
func (u *UDP) TransportFlow() gopacket.Flow {
return gopacket.NewFlow(EndpointUDPPort, u.sPort, u.dPort)
}