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158 lines
6.0 KiB
158 lines
6.0 KiB
// Copyright 2012 Google, Inc. All rights reserved.
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//
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// Use of this source code is governed by a BSD-style license
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// that can be found in the LICENSE file in the root of the source
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// tree.
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package gopacket
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import (
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"errors"
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)
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// DecodeFeedback is used by DecodingLayer layers to provide decoding metadata.
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type DecodeFeedback interface {
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// SetTruncated should be called if during decoding you notice that a packet
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// is shorter than internal layer variables (HeaderLength, or the like) say it
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// should be. It sets packet.Metadata().Truncated.
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SetTruncated()
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}
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type nilDecodeFeedback struct{}
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func (nilDecodeFeedback) SetTruncated() {}
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// NilDecodeFeedback implements DecodeFeedback by doing nothing.
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var NilDecodeFeedback DecodeFeedback = nilDecodeFeedback{}
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// PacketBuilder is used by layer decoders to store the layers they've decoded,
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// and to defer future decoding via NextDecoder.
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// Typically, the pattern for use is:
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// func (m *myDecoder) Decode(data []byte, p PacketBuilder) error {
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// if myLayer, err := myDecodingLogic(data); err != nil {
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// return err
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// } else {
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// p.AddLayer(myLayer)
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// }
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// // maybe do this, if myLayer is a LinkLayer
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// p.SetLinkLayer(myLayer)
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// return p.NextDecoder(nextDecoder)
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// }
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type PacketBuilder interface {
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DecodeFeedback
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// AddLayer should be called by a decoder immediately upon successful
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// decoding of a layer.
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AddLayer(l Layer)
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// The following functions set the various specific layers in the final
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// packet. Note that if many layers call SetX, the first call is kept and all
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// other calls are ignored.
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SetLinkLayer(LinkLayer)
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SetNetworkLayer(NetworkLayer)
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SetTransportLayer(TransportLayer)
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SetApplicationLayer(ApplicationLayer)
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SetErrorLayer(ErrorLayer)
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// NextDecoder should be called by a decoder when they're done decoding a
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// packet layer but not done with decoding the entire packet. The next
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// decoder will be called to decode the last AddLayer's LayerPayload.
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// Because of this, NextDecoder must only be called once all other
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// PacketBuilder calls have been made. Set*Layer and AddLayer calls after
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// NextDecoder calls will behave incorrectly.
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NextDecoder(next Decoder) error
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// DumpPacketData is used solely for decoding. If you come across an error
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// you need to diagnose while processing a packet, call this and your packet's
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// data will be dumped to stderr so you can create a test. This should never
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// be called from a production decoder.
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DumpPacketData()
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// DecodeOptions returns the decode options
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DecodeOptions() *DecodeOptions
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}
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// Decoder is an interface for logic to decode a packet layer. Users may
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// implement a Decoder to handle their own strange packet types, or may use one
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// of the many decoders available in the 'layers' subpackage to decode things
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// for them.
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type Decoder interface {
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// Decode decodes the bytes of a packet, sending decoded values and other
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// information to PacketBuilder, and returning an error if unsuccessful. See
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// the PacketBuilder documentation for more details.
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Decode([]byte, PacketBuilder) error
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}
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// DecodeFunc wraps a function to make it a Decoder.
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type DecodeFunc func([]byte, PacketBuilder) error
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// Decode implements Decoder by calling itself.
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func (d DecodeFunc) Decode(data []byte, p PacketBuilder) error {
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// function, call thyself.
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return d(data, p)
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}
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// DecodePayload is a Decoder that returns a Payload layer containing all
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// remaining bytes.
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var DecodePayload Decoder = DecodeFunc(decodePayload)
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// DecodeUnknown is a Decoder that returns an Unknown layer containing all
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// remaining bytes, useful if you run up against a layer that you're unable to
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// decode yet. This layer is considered an ErrorLayer.
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var DecodeUnknown Decoder = DecodeFunc(decodeUnknown)
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// DecodeFragment is a Decoder that returns a Fragment layer containing all
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// remaining bytes.
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var DecodeFragment Decoder = DecodeFunc(decodeFragment)
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// LayerTypeZero is an invalid layer type, but can be used to determine whether
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// layer type has actually been set correctly.
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var LayerTypeZero = RegisterLayerType(0, LayerTypeMetadata{Name: "Unknown", Decoder: DecodeUnknown})
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// LayerTypeDecodeFailure is the layer type for the default error layer.
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var LayerTypeDecodeFailure = RegisterLayerType(1, LayerTypeMetadata{Name: "DecodeFailure", Decoder: DecodeUnknown})
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// LayerTypePayload is the layer type for a payload that we don't try to decode
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// but treat as a success, IE: an application-level payload.
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var LayerTypePayload = RegisterLayerType(2, LayerTypeMetadata{Name: "Payload", Decoder: DecodePayload})
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// LayerTypeFragment is the layer type for a fragment of a layer transported
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// by an underlying layer that supports fragmentation.
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var LayerTypeFragment = RegisterLayerType(3, LayerTypeMetadata{Name: "Fragment", Decoder: DecodeFragment})
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// DecodeFailure is a packet layer created if decoding of the packet data failed
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// for some reason. It implements ErrorLayer. LayerContents will be the entire
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// set of bytes that failed to parse, and Error will return the reason parsing
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// failed.
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type DecodeFailure struct {
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data []byte
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err error
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stack []byte
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}
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// Error returns the error encountered during decoding.
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func (d *DecodeFailure) Error() error { return d.err }
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// LayerContents implements Layer.
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func (d *DecodeFailure) LayerContents() []byte { return d.data }
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// LayerPayload implements Layer.
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func (d *DecodeFailure) LayerPayload() []byte { return nil }
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// String implements fmt.Stringer.
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func (d *DecodeFailure) String() string {
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return "Packet decoding error: " + d.Error().Error()
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}
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// Dump implements Dumper.
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func (d *DecodeFailure) Dump() (s string) {
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if d.stack != nil {
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s = string(d.stack)
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}
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return
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}
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// LayerType returns LayerTypeDecodeFailure
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func (d *DecodeFailure) LayerType() LayerType { return LayerTypeDecodeFailure }
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// decodeUnknown "decodes" unsupported data types by returning an error.
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// This decoder will thus always return a DecodeFailure layer.
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func decodeUnknown(data []byte, p PacketBuilder) error {
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return errors.New("Layer type not currently supported")
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}
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