|
|
|
// +build linux,!gccgo
|
|
|
|
package mount
|
|
|
|
// extern int enter_mount_namespace(void);
|
|
|
|
/*
|
|
|
|
#include <stdlib.h>
|
|
|
|
__attribute__((constructor)) void init(void) {
|
|
|
|
if (enter_mount_namespace() < 0) {
|
|
|
|
exit(EXIT_FAILURE);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
*/
|
|
|
|
import "C"
|
|
|
|
|
|
|
|
/*
|
|
|
|
As per the setns documentation, it is impossible to enter a
|
|
|
|
mount namespace from a multithreaded process.
|
|
|
|
One MUST insure that opening the namespace happens when the process
|
|
|
|
has only one thread. This is impossible from golang, as such we call
|
|
|
|
this C function as a constructor to ensure that it is executed
|
|
|
|
before the go scheduler launches other threads.
|
|
|
|
*/
|
|
|
|
|
|
|
|
import (
|
|
|
|
"fmt"
|
|
|
|
"os"
|
|
|
|
"path"
|
|
|
|
"strings"
|
|
|
|
|
|
|
|
"github.com/subgraph/oz"
|
|
|
|
"github.com/subgraph/oz/fs"
|
|
|
|
|
|
|
|
"github.com/op/go-logging"
|
|
|
|
)
|
|
|
|
|
|
|
|
const (
|
|
|
|
MOUNT = 1 << iota
|
|
|
|
UMOUNT
|
|
|
|
)
|
|
|
|
|
|
|
|
func Main(mode int) {
|
|
|
|
log := createLogger()
|
|
|
|
config, err := loadConfig()
|
|
|
|
if err != nil {
|
|
|
|
log.Error("Could not load configuration: %s (%+v)", oz.DefaultConfigPath, err)
|
|
|
|
os.Exit(1)
|
|
|
|
}
|
|
|
|
fsys := fs.NewFilesystem(config, log)
|
|
|
|
homedir := os.Getenv("_OZ_HOMEDIR")
|
|
|
|
if homedir == "" {
|
|
|
|
log.Error("Homedir must be set!")
|
|
|
|
os.Exit(1)
|
|
|
|
}
|
|
|
|
os.Setenv("_OZ_HOMEDIR", "")
|
|
|
|
|
|
|
|
start := 1
|
|
|
|
readonly := false
|
|
|
|
if os.Args[1] == "--readonly" {
|
|
|
|
start = 2
|
|
|
|
readonly = true
|
|
|
|
}
|
|
|
|
for _, fpath := range os.Args[start:] {
|
|
|
|
cpath, err := cleanPath(fpath, homedir)
|
|
|
|
if (err != nil || cpath == "") {
|
|
|
|
log.Error("%v", err)
|
|
|
|
os.Exit(1)
|
|
|
|
}
|
|
|
|
switch mode {
|
|
|
|
case MOUNT:
|
|
|
|
mount(cpath, readonly, fsys, log)
|
|
|
|
case UMOUNT:
|
|
|
|
unmount(cpath, fsys, log)
|
|
|
|
default:
|
|
|
|
log.Error("Unknown mode!")
|
|
|
|
os.Exit(1)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
os.Exit(0)
|
|
|
|
}
|
|
|
|
|
|
|
|
func cleanPath(spath, homedir string) (string, error) {
|
|
|
|
spath = path.Clean(spath)
|
|
|
|
if !path.IsAbs(spath) {
|
|
|
|
spath = path.Join(homedir, spath)
|
|
|
|
}
|
|
|
|
if !strings.HasPrefix(spath, homedir) {
|
|
|
|
return "", fmt.Errorf("only files inside of the user home are permitted")
|
|
|
|
}
|
|
|
|
return spath, nil
|
|
|
|
}
|
|
|
|
|
|
|
|
func mount(fpath string, readonly bool, fsys *fs.Filesystem, log *logging.Logger) {
|
|
|
|
//log.Notice("Adding file `%s`.", fpath)
|
|
|
|
// TODO: Check if target is empty directory (and not a mountpoint) and allow the bind in that case
|
|
|
|
if _, err := os.Stat(fpath); err != nil {
|
|
|
|
log.Error("%v", err)
|
|
|
|
os.Exit(1)
|
|
|
|
}
|
|
|
|
flags := fs.BindCanCreate
|
|
|
|
if readonly {
|
|
|
|
flags |= fs.BindReadOnly
|
|
|
|
}
|
|
|
|
if err := fsys.BindPath(fpath, flags, nil); err != nil {
|
|
|
|
log.Error("%v", err)
|
|
|
|
os.Exit(1)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
func unmount(fpath string, fsys *fs.Filesystem, log *logging.Logger) {
|
|
|
|
sbpath := path.Join(fsys.Root(), fpath)
|
|
|
|
if _, err := os.Stat(sbpath); err == nil {
|
|
|
|
//log.Notice("Removing file `%s`.", fpath)
|
|
|
|
if err := fsys.UnbindPath(fpath); err != nil {
|
|
|
|
log.Error("%v", err)
|
|
|
|
os.Exit(1)
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
log.Warning("%v", err)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
func createLogger() *logging.Logger {
|
|
|
|
l := logging.MustGetLogger("oz-init")
|
|
|
|
be := logging.NewLogBackend(os.Stdout, "", 0)
|
|
|
|
f := logging.MustStringFormatter("%{level:.1s} %{message}")
|
|
|
|
fbe := logging.NewBackendFormatter(be, f)
|
|
|
|
logging.SetBackend(fbe)
|
|
|
|
return l
|
|
|
|
}
|
|
|
|
|
|
|
|
func loadConfig() (*oz.Config, error) {
|
|
|
|
config, err := oz.LoadConfig(oz.DefaultConfigPath)
|
|
|
|
if err != nil {
|
|
|
|
if os.IsNotExist(err) {
|
|
|
|
config = oz.NewDefaultConfig()
|
|
|
|
} else {
|
|
|
|
return nil, err
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return config, nil
|
|
|
|
}
|