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					@ -26,7 +26,28 @@ _
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					) {
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					) {
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						"use strict";
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						"use strict";
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						var Player	= Backbone.View.extend({
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						if (!_.isFunction(Array.prototype.shuffle)) {
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							Array.prototype.shuffle = function() {
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								var len	= this.length
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								,	i	= len
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								;
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								if ( len === 0 ) {
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									return false;
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								}
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								while (i--) {
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									var p = parseInt(Math.random()*len, 10);
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									var t = this[i];
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									this[i] = this[p];
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									this[p] = t;
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								}
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							};
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						}
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						var
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						Player		= Backbone.View.extend({
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							elViewport:					null
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							elViewport:					null
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							, $elViewport:				null
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							, $elViewport:				null
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					| 
						
						
						
							
								
							
						
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					@ -46,19 +67,35 @@ _
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							, _stateAudio:				null
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							, _stateAudio:				null
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							, _state:					null
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							, _states:				{
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								stopped:				0
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								, loading:				1
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								, playing:				2
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								, paused:				3
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							}
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							, events:				{
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							, events:				{
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								//"click #add-friend":  "showPrompt",
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								//"click #add-friend":  "showPrompt",
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								"click div:first-child > a.buttonPrev":								"__buttonPrevious"
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								"click div:first-child > a.buttonPrev":
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								, "click div:first-child > a.buttonNext":							"__buttonNext"
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														"__buttonPrevious"
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								, "click div:first-child > a.buttonPlay":							"__buttonPlayPause"
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								, "click div:first-child > a.buttonNext":
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														"__buttonNext"
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								, "click div:first-child > a.buttonPlay":
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														"__buttonPlayPause"
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								// Volume Down
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								// Volume Down
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								, "click div:first-child > .playerVolumeWrapper > a:first-child":	"__buttonVolumeDown"
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								, "click div:first-child > .playerVolumeWrapper > a:first-child":
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														"__buttonVolumeDown"
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								// Volume Up
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								// Volume Up
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								, "click div:first-child > .playerVolumeWrapper > a:last-child":	"__buttonVolumeUp"
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								, "click div:first-child > .playerVolumeWrapper > a:last-child":
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														"__buttonVolumeUp"
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								// Volume click
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								// Volume click
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								, "click div:first-child > .playerVolumeWrapper > input":			"__buttonVolumeClick"
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								, "click div:first-child > .playerVolumeWrapper > input":
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														"__buttonVolumeClick"
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								// Seek input
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								// Seek input
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								, "click div:last-child > .playerProgressWrapper > progress":		"__buttonSeek"
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								, "click div:last-child > .playerProgressWrapper > progress":
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														"__buttonSeek"
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							}
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							}
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							, initialize:				function (options) {
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							, initialize:				function (options) {
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					| 
						
						
						
							
								
							
						
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					@ -66,8 +103,12 @@ _
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								;
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								;
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								_.bindAll(this
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								_.bindAll(this
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					// Public
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									, "setPlayIndex"
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									, "setRandomState"
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									, "setRandomState"
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									, "setRepeatState"
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									, "setRepeatState"
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									, "playItem"
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					// Events
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									, "__buttonPlayPause"
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									, "__buttonPlayPause"
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									, "__buttonNext"
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									, "__buttonNext"
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									, "__buttonPrevious"
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									, "__buttonPrevious"
 | 
				
			
			
		
	
	
		
		
			
				
					| 
						
						
						
							
								
							
						
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					@ -75,7 +116,9 @@ _
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									, "__buttonVolumeDown"
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									, "__buttonVolumeDown"
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									, "__buttonVolumeClick"
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									, "__buttonVolumeClick"
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									, "__buttonSeek"
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									, "__buttonSeek"
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									, "_createWebAudio"
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					// Private
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									, "_waCreate"
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									, "_waBindEvents"
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									, "__waStateChanged"
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									, "__waStateChanged"
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									, "_playerEnded"
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									, "_playerEnded"
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									, "_playerLoading"
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									, "_playerLoading"
 | 
				
			
			
		
	
	
		
		
			
				
					| 
						
							
								
							
						
						
							
								
							
						
						
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					@ -102,6 +145,8 @@ _
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								that.$el.append(that.elViewport);
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								that.$el.append(that.elViewport);
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								that._waCreate();
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								return that;
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								return that;
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							}
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							}
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					| 
						
						
						
							
								
							
						
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					@ -109,23 +154,42 @@ _
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					 * PUBLIC
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					 * PUBLIC
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					**/
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					**/
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							, setPlayIndex:				function (index) {
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							, setPlayIndex:				function (index) {
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								var that	= this
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								var that			= this
 | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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								;
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								;
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								that._playIndex		= index;
 | 
				
			
			
		
	
		
		
			
				
					
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								that._playCursor	= 0;
 | 
				
			
			
		
	
		
		
			
				
					
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								if (that._stateRandom) {
 | 
				
			
			
		
	
		
		
			
				
					
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									that.setRandomState(that._stateRandom);
 | 
				
			
			
		
	
		
		
			
				
					
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								}
 | 
				
			
			
		
	
		
		
			
				
					
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								return that._playIndex;
 | 
				
			
			
		
	
		
		
			
				
					
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							}
 | 
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							}
 | 
				
			
			
		
	
		
		
			
				
					
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 | 
				
			
			
		
	
		
		
			
				
					
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							, setRandomState:			function (random) {
 | 
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							, setRandomState:			function (random) {
 | 
				
			
			
		
	
		
		
			
				
					
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								var that	= this
 | 
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								var that					= this
 | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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								;
 | 
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								;
 | 
				
			
			
		
	
		
		
			
				
					
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								if (random === true) {
 | 
				
			
			
		
	
		
		
			
				
					
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					 | 
									that._playIndex.shuffle();
 | 
				
			
			
		
	
		
		
			
				
					
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								}
 | 
				
			
			
		
	
		
		
			
				
					
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 | 
				
			
			
		
	
		
		
			
				
					
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								// TODO: Set cursor back to the item that was playing
 | 
				
			
			
		
	
		
		
			
				
					
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 | 
				
			
			
		
	
		
		
			
				
					
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								return that._stateRandom	= random;
 | 
				
			
			
		
	
		
		
			
				
					
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							}
 | 
					 | 
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							}
 | 
				
			
			
		
	
		
		
			
				
					
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 | 
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 | 
				
			
			
		
	
		
		
			
				
					
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					 | 
							, setRepeatState:			function (random) {
 | 
					 | 
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					 | 
							, setRepeatState:			function (repeat) {
 | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					 | 
								var that	= this
 | 
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								var that	= this
 | 
				
			
			
		
	
		
		
			
				
					
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								;
 | 
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								;
 | 
				
			
			
		
	
		
		
			
				
					
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 | 
				
			
			
		
	
		
		
			
				
					
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								return that._stateRepeat	= repeat;
 | 
				
			
			
		
	
		
		
			
				
					
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							}
 | 
					 | 
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					 | 
							}
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
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 | 
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					 | 
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 | 
				
			
			
		
	
		
		
			
				
					
					 | 
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					 | 
							, playItem:					function (item) {
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
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					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
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							}
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					/**
 | 
					 | 
					 | 
					 | 
					/**
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 * EVENTS
 | 
					 | 
					 | 
					 | 
					 * EVENTS
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					**/
 | 
					 | 
					 | 
					 | 
					**/
 | 
				
			
			
		
	
	
		
		
			
				
					| 
						
							
								
							
						
						
							
								
							
						
						
					 | 
					 | 
					@ -175,10 +239,15 @@ _
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 * PRIVATE
 | 
					 | 
					 | 
					 | 
					 * PRIVATE
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					**/
 | 
					 | 
					 | 
					 | 
					**/
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					// Audio Player
 | 
					 | 
					 | 
					 | 
					// Audio Player
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
							, _createWebAudio:			function () {
 | 
					 | 
					 | 
					 | 
							, _waCreate:				function () {
 | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
								var that	= this
 | 
					 | 
					 | 
					 | 
								var that	= this
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
								;
 | 
					 | 
					 | 
					 | 
								;
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
								return that.webAudio	= new WebAudio();
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
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							, _waBindEvents:			function () {
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							, __waStateChanged:			function () {
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							, __waStateChanged:			function () {
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