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Player view skeletton

master
Matthieu Lalonde 12 years ago
parent 48a6ecf523
commit a6d436e632

@ -23,15 +23,24 @@ _
"use strict"; "use strict";
var Player = Backbone.View.extend({ var Player = Backbone.View.extend({
el: $("body > div.ui-layout-north") elViewport: null
, elViewport: null , $elViewport: null
, $elViewport: null
, playIndex: [] , playIndex: []
, webAudio: null , webAudio: null
, initialize: function (options) { , _stateRandom: null
, _stateRepeat: null
, _stateMute: null
, _stateVolume: null
, _stateAudio: null
, initialize: function (options) {
var that = this var that = this
; ;
@ -49,55 +58,115 @@ _
return that; return that;
} }
, setPlayIndex: function (index) { , setPlayIndex: function (index) {
var that = this
;
}
, setRandomState: function (random) {
var that = this
;
}
, setRepeatState: function (random) {
var that = this var that = this
; ;
} }
, __buttonPlayPause: function (event) { , __buttonPlayPause: function (event) {
var that = this
;
} }
, __buttonNext: function (event) { , __buttonNext: function (event) {
var that = this
;
} }
, __buttonPrevious: function (event) { , __buttonPrevious: function (event) {
var that = this
;
} }
, __buttonVolumeUp: function (event) { , __buttonVolumeUp: function (event) {
var that = this
;
} }
, __buttonVolumeDown: function (event) { , __buttonVolumeDown: function (event) {
var that = this
;
} }
, __buttonVolumeClick: function (event) { , __buttonVolumeClick: function (event) {
var that = this
;
} }
, _createWebAudio: function () { , _createWebAudio: function () {
var that = this var that = this
; ;
} }
, __waStateChanged: function () { , __waStateChanged: function () {
var that = this var that = this
; ;
} }
, _playerEnded: function () { , _playerEnded: function () {
var that = this
;
}
, _playerLoading: function () {
var that = this
;
}
, _playNext: function () {
}
, _playPrevious: function () {
}
, _playerPause: function () {
}
, _playerStop: function () {
}
, _playerStart: function () {
}
, _setVolume: function (volume) {
}
, _setViewport: function (item) {
var that = this var that = this
; ;
} }
, _playerLoading: function () { , _updateViewportProgress: function (progress, time) {
var that = this var that = this
; ;

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